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ICT - Windmill Primary School

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

The aims are to ensure that all pupils can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation  can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems. Pupils can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems, are responsible, competent, confident and creative users of information and communication technology.


Children and adults alike rely on information technology as a critical part of their everyday lives; it has become an essential need. The effective integration of ICT in all aspects of the school will help to ensure children feel comfortable with new and emerging technologies, employ computational thinking and creative practices, prepare them for the evolving global workforce, and most importantly, guide them on the path to digital citizenship.Computing will be taught as part of a broad and balanced curriculum. This ensures our pupils see ICT in a wider context and are taught a range of skills and techniques.

KS1 Objectives

Key stage 1 Pupils should be taught to:  

  • understand what algorithms are

  • how they are implemented as programs on digital devices

  • that programs execute by following precise and unambiguous instructions create and debug simple programs  

  • use logical reasoning to predict the behaviour of simple programs  

  • use technology purposefully to create, organise, store, manipulate and retrieve digital content  recognise common uses of information technology beyond school  

  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.


KS2 Objectives

Pupils should be taught to:  

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems

  • solve problems by decomposing them into smaller parts  use sequence, selection, and repetition in programs

  • work with variables and various forms of input and output  

  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs  

  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web

  • the opportunities they offer for communication and collaboration  

  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content  select

  • use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information  

  • use technology safely, respectfully and responsibly

  • recognise acceptable/unacceptable behaviour

  • identify a range of ways to report concerns about content and contact


KS1 will be learning key concepts and skills: analysing, abstraction, logic, algorithms, data representation. Throughout KS2 children are building on their prior knowledge; digital literacy, computual thinking and using technology. Children will revisit key concepts and skills which consolidates learning and demonstrates progression throughout the key stages. Children are assessed by their teacher on the skills and concepts they can demonstrate.